Tier and Rank balancing
Declared KD no longer tells the competitive story: a player heading to EWC or WSOW and one playing evenings with friends can have the same KD. With Tier and Rank balancing, lobbies are built on each player's verified bracket.
Tier and rank: two levels
The tier is the bracket: PRO, ADVANCED, AMATEUR. The rank sits inside the tier and is first of all information to verify: TOP 250, Iridescent, Crimson, regional qualifier. Names and structure are yours: change them from the dashboard, in Overview, by picking "Tier + Rank" as the balancing mode.
Competitive strength
Each rank has a competitive strength: how much a player weighs in balancing. Lobbies are built so that the total strength of the teams is even. With the default scale PRO is worth 3, ADVANCED 2, AMATEUR 1.
team strength = sum of the players' strengthsTeam A = PRO + AMATEUR + AMATEUR = 3 + 1 + 1 = 5. Team B = ADVANCED + ADVANCED + AMATEUR = 2 + 2 + 1 = 5. Two teams with the same strength end up in the same lobby, even if built differently.
- Equal strengths inside a tier (the default): rank is informational only, balancing is by bracket.
- Different strengths inside a tier: fine balancing, rank by rank.
From the dashboard
The panel shows a live preview while you edit strengths: "team of 3 PRO = 9 ¡ mixed team = 6". If you change nothing, the 3 / 2 / 1 scale is already in place.
The highest-rank rule
Players declare the highest rank reached in their career, not the current one. A former TOP 250 who skips a season is still a PRO and goes in the PRO lobby. NEMIX's memory never goes down on its own: a player cannot demote themselves at the next registration.
Note
Only the organizer can lower a rank, after verification (WSOW lists, results, profiles). The correction stays in the history.
The captain's declaration
In Tier + Rank tournaments the registration form does not ask for KD. Right after confirmation, the declaration menus appear in the ticket: one per player, with "TIER â Rank" entries, and a Confirm all button at the bottom. Choices are saved as soon as they are picked: the message keeps working even after a bot restart.
If a player has already played a NEMIX tournament, their menu arrives preselected with the rank the system remembers: the captain just confirms. Confirmation can come from the captain who registered the team or from server staff.
Player memory
NEMIX remembers each player's highest rank, tied to their Discord account and Activision ID. The memory works across every server using NEMIX: if your tournament uses a custom scale, each of your ranks declares which NEMIX-scale rank it equals, and that equivalence is what travels. It follows the same highest-rank rule: it goes up with declarations, and down only with an organizer correction.
Roster changes
When a team changes (from the ticket or the dashboard), confirmed players keep their tier. New players come in as provisional and immediately get their declaration menus in the ticket, just for them. Whoever leaves the team does not lose their memory: at the next tournament their rank is still there.
Organizer checks and corrections
In the Teams panel every player has a tier selector. The yellow "âŗ Provisional â declaration missing" entry marks who has not declared yet. From here the organizer corrects a rank after verification (WSOW lists, results, profiles): it is the only way down, it updates the player's memory and stays in the history.
The Lobbies page speaks the same language: in Tier + Rank mode each team shows its Strength (with âŗ next to provisional players) and each lobby its average strength. Balancing runs from the Discord command or the dashboard Balance button â both distribute by strength.
Players who have not declared yet
A player without a declared tier counts with the average of their declared teammates â a team is people who play together, and that is the closest number to the truth. If nobody on the team has declared, the scale average applies (2 with the default). If no team in the tournament has declared tiers, balancing uses KD as always.
Frequently asked questions
Can I demote myself at the next registration?
No. A declaration can only go up: that is the career-peak rule, designed against sandbagging. Only the organizer can go downward, after verification.
Does my tier count on other servers too?
Yes. The memory belongs to the player, not the server: it travels on the NEMIX scale (or the equivalence declared by custom scales) and follows you into every tournament.
Can I still use KD?
Yes. Balancing is a per-tournament choice: KD, NEMIX Smart or Tier + Rank. Nothing is removed.
Can I add a rank that is not in the NEMIX scale?
Yes. For each rank of yours you say which NEMIX-scale rank it equals: that way player memory also works across other servers.