Multiple tournaments on one server

One server can host several tournaments at the same time, each with its own teams, lobbies and standings. This matters when you run different circuits, or when next week tournament opens registrations while this week one is still running.

What stays separate

Each tournament has its own data. Two tournaments on the same server neither see nor affect each other.

  • Registered teams and their tickets.
  • Lobbies, match codes and announcements.
  • Results, standings and edit history.
  • Mode, match format, multipliers and standings graphics.

Note

What belongs to the server rather than the single tournament stays shared: the license, the staff roles and the bot language.

Creating a second tournament

!creatorneo<nome>Admin

Creates a new tournament alongside the existing ones.

Aliases: !createtournament · !newtournament

!torneiEveryone

Lists every tournament on the server with its status and identifier.

Aliases: !listtournaments · !tournaments

#comandi-nemix
A
Admin

!tornei

N
NEMIX BotBOT

🗂️ Tornei del server

Coppa Primavera

In corso · 48 team · 3 lobby

Weekly Resurgence

Iscrizioni aperte · 12 team

Winter Cup

Concluso

The active tournament

With several tournaments open, you need to know which one a command acts on. NEMIX determines this in two ways, in order.

  1. 1If you type inside a channel belonging to a tournament, for example a team ticket or a lobby channel, the command acts on that tournament.
  2. 2Anywhere else the active tournament applies, the one selected for the server.
!selezionatorneo<id torneo>Admin

Switches the active tournament for the server.

Aliases: !selecttournament · !switchtournament

Heads up

This is the most common multi-tournament trap: running a command from the wrong channel applies it to the wrong tournament. When in doubt, !infotorneo tells you which one you are working on before you do damage.

!infotorneoEveryone

Shows status, mode and format of the tournament you are acting on.

Aliases: !tournamentinfo · !tinfo

Closing and deleting

A finished tournament can simply stay: ending it keeps standings and data available, and does not get in the way of the others. Deleting is only for when you really want the data gone.

!terminatorneoAdmin

Ends the tournament while keeping data and standings.

Aliases: !endtournament · !end

!eliminatorneo<id torneo>Admin

Permanently deletes a tournament and its data.

Aliases: !deletetournament

Practical advice

  • Give tournaments names you can tell apart at a glance: Weekly March 12 rather than Tournament 2.
  • Run commands from the channels of the tournament you want to act on: safer than remembering which one is active.
  • Customise standings title and logo per tournament, so published images do not get mixed up.
  • End finished tournaments instead of leaving them open: the list stays readable.

Frequently asked questions

How many tournaments can I keep open at once?

There is no set limit on the number of tournaments. Your plan limit is about the servers you activate the license on, not tournaments per server.

Do teams notice there are several tournaments?

Each team sees its own ticket and the channels of the tournament it registered for. It does not see the others.

How do I know which tournament I am working on?

With `!infotorneo`. If you type it in a tournament channel, it answers for that tournament.

Can I use different modes in different tournaments?

Yes. Mode, format, multipliers and graphics are per tournament, so you can run a Resurgence and a Battle Royale in parallel.

Try it on your server

Invite NEMIX and type !setupticket: 14 full days, no card required.